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Topic: Advanced Combat  (Read 1519 times)

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Advanced Combat
« on: January 19, 2014, 05:20:08 AM »

    Offline SaiyanX

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i think it would be really cool to watch the tournaments also probably unpractical and very hard to do but i have always been obsessed with how the z fighters disappear and reappear in fights like when someone is about to punch them they vanish and are behind them. Now how cool do you think it would be if you obtain a move that when you use it you disappear and reappear behind or out of your opponents reach it has like a 60 sec cool down time. I mean talk about bring DBZ to life just imagine fighting another player then you use final flash and he disappears (BOOM) he is behind you already throwing a punch but then no-no you are behind him (SAY WHAT) charging your Kamehameha.
I JUST DID

Advanced Combat
« Reply #1 on: January 19, 2014, 05:22:48 AM »

    Offline Sky

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My computer would most likely explode from me trying to do all of that and the idea is ok but combat isnt that bad in DBO IMO
A Cool Guy Like Me   Deserves A Cool Sig

Advanced Combat
« Reply #2 on: January 19, 2014, 05:23:54 AM »

    Offline Guest999

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thats just super speed not a skill ...
[

Advanced Combat
« Reply #3 on: January 19, 2014, 05:27:31 AM »

    Offline SaiyanX

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i already do like the combat and also i am hearing you already get a move like this
I JUST DID

Advanced Combat
« Reply #4 on: January 19, 2014, 05:36:49 AM »
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I don't think this would fit to DBO fights lol.....just make a swordsman or wonder majin. Swordsman has a skill with which you appear behind your opponent with a sword slash. And wonder majin can teleport right in front of your opponent which stuns him for few seconds.

The idea of yours really doesn't fit to DBO...i suggest you to play ZEQ2 Lite if you want that kind of fights. Go on youtube and watch some videos about it if you don't know ZEQ2 Lite......
*click for original size*

Advanced Combat
« Reply #5 on: January 19, 2014, 05:43:49 AM »

    Offline SaiyanX

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Thanks I will watch it
I JUST DID

Advanced Combat
« Reply #6 on: January 19, 2014, 06:09:44 AM »

    Offline Blaka

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final flash and pvp can't be in same santance if u talk of dbo XD
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We will never sleep, 'cause sleep is for the weak And we will never rest, 'til we're all naughtyword dead

Advanced Combat
« Reply #7 on: January 19, 2014, 03:34:07 PM »

    Offline SaiyanX

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final flash and pvp can't be in same santance if u talk of dbo XD
Why not I'm pretty sure they had that ability
I JUST DID

Advanced Combat
« Reply #8 on: January 19, 2014, 09:04:49 PM »

    Offline Iceman

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Well it can be.
Use final flash with KD and it have long range.
It is slow KD, but it have more dmg than others energy KD.
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Advanced Combat
« Reply #9 on: January 20, 2014, 05:10:06 AM »

    Offline SaiyanX

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Oh yeah okay I get what you mean
I JUST DID

Advanced Combat
« Reply #10 on: January 20, 2014, 05:17:06 AM »

    Offline Ace

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Both Fighter and Swordsmen have thunder

Advanced Combat
« Reply #11 on: January 20, 2014, 05:20:08 AM »

    Offline Takaroku

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Both Fighter and Swordsmen have thunder
Swordsmen do not have thunder
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Advanced Combat
« Reply #12 on: January 20, 2014, 05:39:30 AM »

    Offline Ace

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I mean swordsmen should have thunder to

Advanced Combat
« Reply #13 on: January 20, 2014, 05:58:57 AM »

    Offline Ren

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I mean swordsmen should have thunder to
That would be cool but what skill is worth sacrificing for that

Advanced Combat
« Reply #14 on: January 21, 2014, 12:28:56 AM »

    Offline Iceman

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Sword don't need that thunder.
Sword is KD KING, plus critic.
Leave sword as it is.
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Advanced Combat
« Reply #15 on: January 21, 2014, 12:35:54 AM »

    Offline FireSaiyan

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Sword don't need that thunder.
Sword is KD KING, plus critic.
Leave sword as it is.

Agreed, never played with swordsman but they don't need thunder.
Both fighters and swordsman have pro's and con's and for good reason.. balance.

If swordsman got thunder then to balance the game they would need to lose the RP skill and Crit passive.
They would be way too OP if they had thunder with rp skill and knockdown spam

Advanced Combat
« Reply #16 on: January 21, 2014, 01:18:18 AM »

    Offline SaiyanX

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I guess it would be cool but I agree with iceman
I JUST DID

Advanced Combat
« Reply #17 on: January 21, 2014, 01:25:15 AM »

    Offline Obscure

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Agreed, never played with swordsman but they don't need thunder.
Both fighters and swordsman have pro's and con's and for good reason.. balance.

If swordsman got thunder then to balance the game they would need to lose the RP skill and Crit passive.
They would be way too OP if they had thunder with rp skill and knockdown spam
Balance? Swordsmen and fighter weren't balanced in 70 cap, fighters were way better. More damage, more dodge, more resistance, more crit rate, no need to attack from the back, thunder op, 10m range skills, 2 good melee skills (needles) while for sm just MSS is good.

Swordsmen only had kd spam that was good vs some classes (if you had a good ping), but not so useful because of autopot bug and position bug. Also glaring wasn't so good because of none prop bug.

Advanced Combat
« Reply #18 on: January 21, 2014, 02:09:37 AM »

    Offline ssjkiego

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Balance? Swordsmen and fighter weren't balanced in 70 cap, fighters were way better. More damage, more dodge, more resistance, more crit rate, no need to attack from the back, thunder op, 10m range skills, 2 good melee skills (needles) while for sm just MSS is good.

Swordsmen only had kd spam that was good vs some classes (if you had a good ping), but not so useful because of autopot bug and position bug. Also glaring wasn't so good because of none prop bug.

I agree,

Personally i always thought Major Speed Up[SWD] and Speed Up[MA] should have given you atk speed. At least one of them.

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Advanced Combat
« Reply #19 on: January 21, 2014, 04:03:46 AM »

    Offline FireSaiyan

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Balance? Swordsmen and fighter weren't balanced in 70 cap, fighters were way better. More damage, more dodge, more resistance, more crit rate, no need to attack from the back, thunder op, 10m range skills, 2 good melee skills (needles) while for sm just MSS is good.

Swordsmen only had kd spam that was good vs some classes (if you had a good ping), but not so useful because of autopot bug and position bug. Also glaring wasn't so good because of none prop bug.

While I agree with most of what you are saying, the RP skill and phys.crit rate passive for swordsman are a big advantage. at least for pvp.
Why on earth fighters get ki burst passive instead of crit.rate is beyond belief, no half decent build every has 1 sp on that lol

Again, I haven't played with swordsman and I don't know much about the bugs. Instead of gearing my fighter and trying budokai, I was on the crafting journey and boy thats a loooonnnnng road lol.

I wasn't geared but most swordsman really did own me with the kd spam haha.

Can't wait for the game to be running again, I want to try a swordsman also.
The attacks do look really cool and I also want to do some KD spam :)

Advanced Combat
« Reply #20 on: January 21, 2014, 04:28:07 AM »

    Offline Obscure

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While I agree with most of what you are saying, the RP skill and phys.crit rate passive for swordsman are a big advantage. at least for pvp.
Why on earth fighters get ki burst passive instead of crit.rate is beyond belief, no half decent build every has 1 sp on that lol

Again, I haven't played with swordsman and I don't know much about the bugs. Instead of gearing my fighter and trying budokai, I was on the crafting journey and boy thats a loooonnnnng road lol.

I wasn't geared but most swordsman really did own me with the kd spam haha.

Can't wait for the game to be running again, I want to try a swordsman also.
The attacks do look really cool and I also want to do some KD spam :)
Even with the crit passive skill, a full dex geared sm has less crit rate than a full dex geared fighter..

Anyway I am not saying sm were bad, I killed a lot of full +15 tw fighters with my sm. I am just saying sm weren't good as fighters were especially vs others classes.

Advanced Combat
« Reply #21 on: January 21, 2014, 04:34:40 AM »

    Offline FireSaiyan

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Even with the crit passive skill, a full dex geared sm has less crit rate than a full dex geared fighter..

Anyway I am not saying sm were bad, I killed a lot of full +15 tw fighters with my sm. I am just saying sm weren't good as fighters were especially vs others classes.

Ok fair enough, I think they are quite close though.
I've seen some really good swordsman and fighters, its never a long battle between those 2 classes is it :D 1 crit hit = dead lol

Advanced Combat
« Reply #22 on: January 21, 2014, 04:40:07 AM »

    Offline Obscure

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Ok fair enough, I think they are quite close though.
I've seen some really good swordsman and fighters, its never a long battle between those 2 classes is it :D 1 crit hit = dead lol
Yes :D sm vs fighter was funnier before scouter update, after that was mainly luck based

Advanced Combat
« Reply #23 on: January 21, 2014, 04:54:26 AM »

    Offline Iceman

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This is how sword should play vs fighter.



I have friends that played before, plus top - anti critic with tittle too all others were con, critic % and props...
« Last Edit: January 21, 2014, 04:57:05 AM by Iceman »
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Advanced Combat
« Reply #24 on: January 21, 2014, 05:15:37 AM »

    Offline FireSaiyan

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This is how sword should play vs fighter.



I have friends that played before, plus top - anti critic with tittle too all others were con, critic % and props...

That fighter thought he had time for SSJ in round 1 and that thunder was sooo weak lol :D
The SM was clearly decent but wtf was the other guy doing haha