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Topic: Super Sayain Effect  (Read 2271 times)

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Super Sayain Effect
« on: June 20, 2015, 11:13:04 PM »

    Offline AshUchiha

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Hello guys, I'm up with another suggestion . Anyway, I re watched Goku going ssj3 for the first time , and I was thinking. There should be an option for us to stretch our Super sayain process. I mean some more screams and effects, and stuff. To make it more cool , or just the ordinary DBO Style of becoming Super Sayain. It must be our choice to directly becoming super sayain or give some drama for it.

You know it would be more cool.......


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Super Sayain Effect
« Reply #1 on: June 20, 2015, 11:19:20 PM »

    Offline Amune

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Hello guys, I'm up with another suggestion . Anyway, I re watched Goku going ssj3 for the first time , and I was thinking. There should be an option for us to stretch our Super sayain process. I mean some more screams and effects, and stuff. To make it more cool , or just the ordinary DBO Style of becoming Super Sayain. It must be our choice to directly becoming super sayain or give some drama for it.

You know it would be more cool.......



Well for one the purpose of going SSJ in the game is not to look cool... mostly....
Also you'd have to add them for Giant Namek and Pure Majin as well.

Super Sayain Effect
« Reply #2 on: June 20, 2015, 11:37:12 PM »

    Offline Bardock

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Also wouldnt that make the animation or whatever its called longer, and you may get get killed in the process? like in TMQ or something.
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Super Sayain Effect
« Reply #3 on: June 20, 2015, 11:41:36 PM »

    Offline AshUchiha

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That's why there is a choice to make it faster ;) , and agreed for the Giant Namek and Buu transformation
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Super Sayain Effect
« Reply #4 on: June 20, 2015, 11:47:28 PM »

    Offline Luke[Dumke]

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Also wouldnt that make the animation or whatever its called longer, and you may get get killed in the process? like in TMQ or something.

You're invincible during the transformation, it also breaks all CC.
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Super Sayain Effect
« Reply #5 on: June 21, 2015, 01:25:32 AM »
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Well technically our characters already let out a power scream when they transform. However for some stupid reason this only worked on MA humans. Must of been a bug or something.

Super Sayain Effect
« Reply #6 on: June 21, 2015, 02:49:24 AM »

    Offline AshUchiha

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As I said it's should be available to all, and Luke's idea sounds cool too. Much like Xenoverse ( at some extent)
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Super Sayain Effect
« Reply #7 on: June 21, 2015, 03:13:49 AM »
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Mehhh anyone that mastered super saiyan doesn't need to scream to power up to it. It's just like boom I'm super saiyan now. I don't see a need for all the theatrics


Super Sayain Effect
« Reply #8 on: June 21, 2015, 03:38:53 AM »

    Offline Luke[Dumke]

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As I said it's should be available to all, and Luke's idea sounds cool too. Much like Xenoverse ( at some extent)

It's not an idea, that's actually a thing.
A real thing that, every race used in budokai, and in many other applications
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Super Sayain Effect
« Reply #9 on: June 21, 2015, 04:53:01 AM »

    Offline chano

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The only thing that i would like to change about transformations, its to making them upgradeable like KoK. Making them x/3.
Being the only way to activate & upgrade them by wish, so you should have to wish 3 times to max them.
The first time (1/3) should be the same as the old dbo or a nerfed version.
And each upgrade should add 5% to every stat that they increase.
So, suppose that KB multiply atk by 1.4 and EP by 2 at 1/3. It should increase atk by 1.45/ep by 2.05 at 2/3 and 1.5/2.1 at 3/3. This for every stats that they affect.

Also, with each upgrade it would drain less ep, making them more sustainable, this way MAs could go around with ssj.
« Last Edit: June 21, 2015, 04:56:08 AM by chano »

...it ain't about how hard you hit, it's about how hard you can get hit and keep moving forward...

Super Sayain Effect
« Reply #10 on: June 21, 2015, 06:06:00 AM »

    Offline Aeris

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Also wouldnt that make the animation or whatever its called longer, and you may get get killed in the process? like in TMQ or something.

Did you play the game before?

------------------------------------------------------------

edit, All these ideas are stupid. Just keep everything related to transformations the same as in the old dbo.
« Last Edit: June 21, 2015, 06:09:36 AM by Aeris »

Super Sayain Effect
« Reply #11 on: June 21, 2015, 06:18:32 AM »

    Offline kobob23

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Did you play the game before?

------------------------------------------------------------

edit, All these ideas are stupid. Just keep everything related to transformations the same as in the old dbo.
Of course Bardock played the game
The only idea I find stupid is making majins Slim
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Super Sayain Effect
« Reply #12 on: June 21, 2015, 07:00:16 AM »
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edit, All these ideas are stupid. Just keep everything related to transformations the same as in the old dbo.
Sure. Let's go back to having Kaio-Ken being better than SSJ and Great Namek a cheap ass way to beat HP tie in Budokai. :/

Super Sayain Effect
« Reply #13 on: June 21, 2015, 07:15:03 AM »

    Offline Aeris

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Sure. Let's go back to having Kaio-Ken being better than SSJ and Great Namek a cheap ass way to beat HP tie in Budokai. :/

Kaioken wasn't better than SSJ in the last cap. Both KoK and SSJ had their uses. Your second statment I won't even answer.

Super Sayain Effect
« Reply #14 on: June 21, 2015, 07:22:21 AM »
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Kaioken wasn't better than SSJ in the last cap. Both KoK and SSJ had their uses. Your second statment I won't even answer.
NTL was incredibly lazy with how they did transformations in this game and I feel that needs to be fixed in DBOR.

Super Sayain Effect
« Reply #15 on: June 21, 2015, 08:19:19 AM »
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NTL was incredibly lazy with how they did transformations in this game and I feel that needs to be fixed in DBOR.

NTL was incredibly lazy with a lot of things let alone transformations lol. However I agree but I'm sure the team is going to make the game more balanced and use skills in the most effective ways possible


Super Sayain Effect
« Reply #16 on: June 21, 2015, 11:41:14 AM »

    Offline AshUchiha

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Chano, actually what you are saying is already posted in other topic, so no need to discuss it here, and guys seriously?. Don't you think you are going a bit off topic....? , this topic was about some AoE effect of transformations, and not balance b/w transformation. Though it sounds good too.
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