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Topic: chef lvl 38  (Read 2544 times)

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chef lvl 38
« on: February 26, 2015, 01:04:30 PM »

    Offline drfever01

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Hi guys was hoping you guys could help with chef since the other three post are already locked...  Lol and they only got lvl 70 cap stuff.

So yeah what's your opinion on this build? http://dborevelations.com/forums/index.php?action=skillcalc_class10#Grand-Chef-Majin-01003002101210500100020000003301002000033201000000000000000


chef lvl 38
« Reply #1 on: February 26, 2015, 02:23:12 PM »

    Offline Sendoku

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Problem is that since their EP Drain got nerfed, grand chefs majins will be one of the weakest class for a long time (up until they get buffed), but specially at lvl 38.

Now, you can still have some tricks, like getting the instant 1bar RP charge buff like you did.

http://dborevelations.com/forums/index.php?action=skillcalc_class10#Grand-Chef-Majin-01043012101220010101010010003001102000031201010000000000000

i'd say something like this is better, you have more than only 2 attacks, you now have 4, plus a KD, also Kaioken.


chef lvl 38
« Reply #2 on: February 26, 2015, 02:44:18 PM »

    Offline drfever01

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Surprise punch it's not necessary? And are the two cluster skills any good? I figured to many sp to get. And it's energy instead of physical.  I also figured thefirst buff might help due to majins low hit rate.
Thanks for the reply btw


Also how good is KoK at this cap?


chef lvl 38
« Reply #3 on: February 26, 2015, 02:46:47 PM »

    Offline Sendoku

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yeah clusters have rly good damages, just get mixed gloves, the surprise punch is a paralisy for 5 fkin points i don't think it's worth it, atleast not at this lvl.


chef lvl 38
« Reply #4 on: February 26, 2015, 03:54:59 PM »

    Offline drfever01

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Lol OK thanks. Very interesting haha.  How did the skill work before it was nerfed btw?


chef lvl 38
« Reply #5 on: February 26, 2015, 05:33:52 PM »

    Offline Sendoku

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It basically was very effective, would put an SK (which has very high base EP) out of EP in like 20seconds if he didn't use pots, add to this the EP that he'll use, and the one that you'll drain with both drain 350 ep spells, so against MAs for exemple it was broken


chef lvl 38
« Reply #6 on: February 26, 2015, 05:40:11 PM »

    Offline Chinwuke

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Yea Grand Chef will be hard to build at 38 cap but I would go with something like this:
http://dborevelations.com/forums/index.php?action=skillcalc_class10#Grand-Chef-Majin-01003002100110001100110001023311022000033201000000000000000

I chose something for pvp & pve(especially good for team pve/pvp). I didn't max banishing breeze because the CD increases by 12 seconds and you already have detoxifying breeze to heal poison. Only gave you two attacks because with such low CD on the skills you can almost spam them. Maxed Critical Defense because I think it will help with your damage quite a bit to crit more often. Special surprise punch could be very useful in 1v1 pvp but outside of that not so much. And shield, I think, will come in handy a lot in team pvp and team pve (solo pve as well). I didn't max spiritual resistance cuz I don't think it will be very effective unless you plan to stack dex on your gear. Maxed skill duration up to increase the length of time for buffs of course but also to have Candy Beam last ~13 seconds. That will come in handy in pvp/team pvp if you plan on doing so. Imo, Grand Chef at lvl 38 cap will be best utilized in team pvp/pve but especially team pvp. Hope I covered everything and hope this helps.

chef lvl 38
« Reply #7 on: February 27, 2015, 12:54:35 AM »

    Offline drfever01

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It basically was very effective, would put an SK (which has very high base EP) out of EP in like 20seconds if he didn't use pots, add to this the EP that he'll use, and the one that you'll drain with both drain 350 ep spells, so against MAs for exemple it was broken

Lol! Oh dam that's really something haha and since you need ep for everything you couldn'tdo much xD

So chef used to win a lot of pvp before?



Yea Grand Chef will be hard to build at 38 cap but I would go with something like this:
http://dborevelations.com/forums/index.php?action=skillcalc_class10#Grand-Chef-Majin-01003002100110001100110001023311022000033201000000000000000

I chose something for pvp & pve(especially good for team pve/pvp). I didn't max banishing breeze because the CD increases by 12 seconds and you already have detoxifying breeze to heal poison. Only gave you two attacks because with such low CD on the skills you can almost spam them. Maxed Critical Defense because I think it will help with your damage quite a bit to crit more often. Special surprise punch could be very useful in 1v1 pvp but outside of that not so much. And shield, I think, will come in handy a lot in team pvp and team pve (solo pve as well). I didn't max spiritual resistance cuz I don't think it will be very effective unless you plan to stack dex on your gear. Maxed skill duration up to increase the length of time for buffs of course but also to have Candy Beam last ~13 seconds. That will come in handy in pvp/team pvp if you plan on doing so. Imo, Grand Chef at lvl 38 cap will be best utilized in team pvp/pve but especially team pvp. Hope I covered everything and hope this helps.

Hmm OK that makes sense. I didn't notice detox breeze was already good enough haha plus poison isn't very common. Also I didn't think crit rate was that high for chef but yeah every crit counts. What about hyperbomb it has aoe kd that could help with team pvp. Resistance was to avoid debuffs but I doubt I'd high enough to avoid much lol

Thanks for your reply
« Last Edit: February 27, 2015, 01:02:13 AM by drfever01, Reason: Merged DoublePost »


chef lvl 38
« Reply #8 on: February 27, 2015, 01:10:58 AM »

    Offline Sendoku

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They weren't mostly because nobody played them, also their dmgs were pretty low.


chef lvl 38
« Reply #9 on: February 27, 2015, 02:16:01 AM »

    Offline Chinwuke

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Yes Hyperbomb could be useful in team pvp. You could take off one point in the p.crit buff though you would only be able to attack 4 opponents at a time with lvl1 hyperbomb. Or what you might do is to remove 3 points from the hit rate/dex buff and put them on hyper bomb and the resistance buff like so:
http://dborevelations.com/forums/index.php?action=skillcalc_class10#Grand-Chef-Majin-01003002102210001100110001023311022000030201000000000000000

But it would be a little counter productive considering dex would help with resistance.

chef lvl 38
« Reply #10 on: February 27, 2015, 03:39:55 AM »

    Offline drfever01

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Lol I figured chefs might have better dpd than ults since ults only did stalling but I guess it's still low dps..

OK.  I will take the dex instead lol thanks! Really appreciate your help


chef lvl 38
« Reply #11 on: February 27, 2015, 01:37:40 PM »

    Offline Sendoku

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Ultimates have insanely high dmg output compared to what you could think of, their base spell dmgs are high, and their sub weapon stats are very high too, you have to consider a sub-weapons stats before thinking about a class damages, for exemple Turtles have the highest stats on their sub weapon, which at lvl 70 was like 370? compared to a DW and Chef 290.


chef lvl 38
« Reply #12 on: February 27, 2015, 03:11:30 PM »

    Offline chano

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for exemple Turtles have the highest stats on their sub weapon,
which at lvl 70 was like 350-358 compared to a DW 299-306 and Chef 322-329.

...it ain't about how hard you hit, it's about how hard you can get hit and keep moving forward...

chef lvl 38
« Reply #13 on: February 27, 2015, 03:33:40 PM »

    Offline Sendoku

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U sure about the chef ones ? hmmmm then i guess the problem is that they don't have that much attacks and that the attacks aren't that good either, ultimates ones have bonus effects, like possible KD, burn, no cast time


chef lvl 38
« Reply #14 on: February 27, 2015, 04:12:41 PM »

    Offline drfever01

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Really?  I only ever saw them use the first skill for kd and the fire one. Some had the cluster bombs.  But I didn't think about sub weapons dmg.  I looked at the skill for chefs some got 900 base and 300-400% when high enough. So I figured the damage was better lol


chef lvl 38
« Reply #15 on: February 27, 2015, 04:45:57 PM »

    Offline Sendoku

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IIRC the ultimate one is the same but can also KD, so yeah, way better..


chef lvl 38
« Reply #16 on: February 28, 2015, 01:13:07 AM »

    Offline drfever01

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Ok. Thankyou for all your help!

Is chef better at farming? Since ult lacks aoes or kid buu makes up for that?  Lol


chef lvl 38
« Reply #17 on: February 28, 2015, 01:47:26 AM »

    Offline Sendoku

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yeah basically kid buu = god


chef lvl 38
« Reply #18 on: February 28, 2015, 02:58:25 AM »

    Offline drfever01

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Haha OK thanks!


chef lvl 38
« Reply #19 on: February 28, 2015, 03:20:14 AM »

    Offline chano

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for farm?
i prefer fire spin with ulti, because you can run/dash to get 10-20 mobs around you in no-time and kill them in 4-8 seconds (you can get a good spot with lots of mobs and kill them countinuosly without taking a break for restore ep/lp cuz of the EP% regen and heal ;))
you are right that kid buu can kill them pretty easily, but damn, it takes a whole lot of time to reach them without  dash

as for Cheff, i used to run/dash too and kill them with both Donkey Slashes (maybe you want to use some EP% gear so you just forget about ep consumption ;))
actually cheffs could be a physic turtle, dealing over 40k with donkey slashes and decent gear... imagine pro gear :S it's sad that it was so underrated class just for spirit drain :/


...it ain't about how hard you hit, it's about how hard you can get hit and keep moving forward...

chef lvl 38
« Reply #20 on: February 28, 2015, 04:09:42 AM »

    Offline drfever01

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Yeah I figured their skill damage looked so high because it had high base and % damage.  But I guess their low wep stats didn't help.

Ironically I thought the spin was horrible xD because it had such a long cd...  But you say that it can kill every thing in a couple of seconds. So I guess by the time you round up the next group the cd should be back.
It's the spin for chef also strong? Or the donkey slash is good enough?


chef lvl 38
« Reply #21 on: February 28, 2015, 04:30:23 AM »

    Offline chano

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Ironically I thought the spin was horrible xD because it had such a long cd...  But you say that it can kill every thing in a couple of seconds. So I guess by the time you round up the next group the cd should be back.
It's the spin for chef also strong? Or the donkey slash is good enough?
for the fire spin cd use RP cd reduce, maybe some cd ring too, and yeah it is back for the next group ^^
Ball transformation, it is strong, but i prefer donkey slashes (more spammeable and strong).
« Last Edit: February 28, 2015, 04:35:51 AM by chano »

...it ain't about how hard you hit, it's about how hard you can get hit and keep moving forward...

chef lvl 38
« Reply #22 on: February 28, 2015, 07:53:17 AM »

    Offline drfever01

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Haha OK thanks!