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Topic: SK build help  (Read 3469 times)

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SK build help
« on: November 16, 2014, 11:52:01 AM »

    Offline Daikine

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Can you guys rate my SK build or help my improve would be greatly appreciated      http://dborevelations.com/forums/index.php?action=skillcalc_class6#Shadow-Knight-0500100140014000400000003330210411154410500130043000 i wanted to do i tanky build with a bit of dps

SK build help
« Reply #1 on: November 16, 2014, 11:56:00 AM »

    Offline Tomlanji

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I wouldn't make a build. The game is being reworked into something not broken. Even if you got a good build, you don't know if it will be a horrible build in DBOR due to the reworking.

SK build help
« Reply #2 on: November 16, 2014, 11:59:21 AM »

    Offline Daikine

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:( ok i guess i have to wait

SK build help
« Reply #3 on: November 16, 2014, 12:23:26 PM »

    Offline Iceman

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SK build help
« Reply #4 on: November 16, 2014, 01:00:57 PM »

    Offline Rogue

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It sucks that dark warrior and shadow knight have like 2 0r 3 skills that they share.
    
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SK build help
« Reply #5 on: November 16, 2014, 01:26:51 PM »

    Offline Iceman

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It sucks that dark warrior and shadow knight have like 2 0r 3 skills that they share.

Starter/warrior skills are same since they start like that (born that way)
Later they grow up and learn master(adult) skills.

Well Hellzone Grenade and passive Rising spirit and Great Defence.
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SK build help
« Reply #6 on: November 16, 2014, 01:36:34 PM »

    Offline Rogue

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We all know they have the starting skills. and they also have Sharp slice
    
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SK build help
« Reply #7 on: November 17, 2014, 01:06:22 AM »

    Offline Iceman

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We all know they have the starting skills. and they also have Sharp slice

Yeah but both of them are mostly same.
Both of them are tankers and nameks.
Only dif is that DW is better for large group of mobs since he is mostly PVE farm type tank.

SK on other hand is more PVP and better to tank boss because of bold, life steal and curse. Boss mostly KD you, stun you but this way you make dmg for long time.
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SK build help
« Reply #8 on: November 17, 2014, 03:57:14 AM »
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We also don't know how much Dark Warriors will be buffed and Shadow Knights be nerfed (if at all).

SK build help
« Reply #9 on: November 17, 2014, 03:58:53 AM »

    Offline Iceman

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We also don't know how much Dark Warriors will be buffed and Shadow Knights be nerfed (if at all).

Well SK will be stronger than DW or same power.
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SK build help
« Reply #10 on: November 17, 2014, 03:59:57 AM »
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Well SK will be stronger than DW or same power.
Again, we don't know yet. It would be stupid to keep Shadow Knights that powerful when they're meant to be tanks.

SK build help
« Reply #11 on: November 17, 2014, 04:30:12 AM »

    Offline Iceman

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Again, we don't know yet. It would be stupid to keep Shadow Knights that powerful when they're meant to be tanks.

DW is tank too.
Both of them will be strong.
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SK build help
« Reply #12 on: November 17, 2014, 04:33:01 AM »
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Again, we don't know yet. It would be stupid to keep Shadow Knights that powerful when they're meant to be tanks.

Well...for me SK's were no tanks. They are more for PvP. They just were able to be tanks. DW meant to be the real tank class. Why? Cuz in a fight he made low dmg (which i hope will get changed in DBOR). But that's just how i saw SK and DW.
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SK build help
« Reply #13 on: November 17, 2014, 04:40:36 AM »

    Offline Iceman

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Well...for me SK's were no tanks. They are more for PvP. They just were able to be tanks. DW meant to be the real tank class. Why? Cuz in a fight he made low dmg (which i hope will get changed in DBOR). But that's just how i saw SK and DW.

Well how much I saw.
DW was good tank for large group of mobs.
SK for Boss Tank.

Since Boss stun/KD you, and SK had life steal, bold, curse for that things.

DW was more PVE, SK more PVP that is true.
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SK build help
« Reply #14 on: November 17, 2014, 04:49:42 AM »
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Well how much I saw.
DW was good tank for large group of mobs.
SK for Boss Tank.

Since Boss stun/KD you, and SK had life steal, bold, curse for that things.

DW was more PVE, SK more PVP that is true.
Yeah the DW had some pretty good taunts but they weren't really spammable, and the damage wasn't enough to keep the aggro.
That's one thing I hated, because all the defense the DW had was pretty much wasted since you could only tank mobs.
Almost every class could tank mobs without difficulties, if they had a good gear obviously.
"I will make you and everyone in this village recognize me, for one day... I will be hokage!"-Deadpool

SK build help
« Reply #15 on: November 17, 2014, 04:59:13 AM »
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Hopefully that will change in DBOR.

SK build help
« Reply #16 on: November 17, 2014, 07:04:54 AM »

    Offline Iceman

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Yeah the DW had some pretty good taunts but they weren't really spammable, and the damage wasn't enough to keep the aggro.
That's one thing I hated, because all the defense the DW had was pretty much wasted since you could only tank mobs.
Almost every class could tank mobs without difficulties, if they had a good gear obviously.

Well not really mate.

DW with gear +8 or more, it can't die.
In dungeons, TMQ, he taunt every mob.
If there is a lot of mobs, then way better because of Dragon's Punishment.
This way he use it only once and he gain 100% LP.

On other hand SK would die there unless there is Dende or he have auto pots.

That is only dif.
DW for large group of mobs - PVE King
SK for Boss fights - Life steal, Curse, Bold

Still max dmg of SK and DW with gear +8 should around 4 - 5k on theirs strongest skills. Like on Bold with SK.

When critic dmg be fixed, SK will lose a lot of power.
It will be more balanced but then DW should get more dmg boost.
This way both of them would make good dmg.
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SK build help
« Reply #17 on: November 17, 2014, 07:11:48 AM »
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Bold Strike's Bleed also needs to be a base number, not a percentage. That's what made it so damn overpowered.

SK build help
« Reply #18 on: November 17, 2014, 07:13:36 AM »

    Offline Iceman

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Bold Strike's Bleed also needs to be a base number, not a percentage. That's what made it so damn overpowered.

Well it was based of how much dmg you make.
If you make 5000 base DMG, bleed should be 500.
If you make 6000 base DMG,  bleed should be 600.

It should just look to fix base dmg of bold.
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SK build help
« Reply #19 on: November 17, 2014, 07:14:34 AM »

    Offline Rogue

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Hopefully they will differentiate DW and SK so they each can have their own play style.
    
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SK build help
« Reply #20 on: November 17, 2014, 07:14:46 AM »
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Well it was based of how much dmg you make.
If you make 5000 base DMG, bleed should be 500.
If you make 6000 base DMG,  bleed should be 600.

It should just look to fix base dmg of bold.
Why should Bold Strike's bleed even be a percentage when every other bleed in the game isn't?

SK build help
« Reply #21 on: November 17, 2014, 07:16:15 AM »

    Offline Iceman

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Why should Bold Strike's bleed even be a percentage when every other bleed in the game isn't?

Well Bold sucks as it is.
Since SK is PVP type, how would you beat Ultimate and Dende.
Plus more you upgrade your e.def gear, less dmg will be.
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SK build help
« Reply #22 on: November 17, 2014, 07:17:26 AM »

    Offline chano

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Dragon's Will should be a DW skill
And remove % from bold so its a fixed DoT, or make it physical.
« Last Edit: November 17, 2014, 07:25:48 AM by chano »

...it ain't about how hard you hit, it's about how hard you can get hit and keep moving forward...

SK build help
« Reply #23 on: November 17, 2014, 07:19:41 AM »
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Well Bold sucks as it is.
Since SK is PVP type, how would you beat Ultimate and Dende.
Plus more you upgrade your e.def gear, less dmg will be.
It still doesn't make any sense to make that bleed have an advantage over the rest, especially with a class that focuses on DOT.

SK build help
« Reply #24 on: November 17, 2014, 07:22:28 AM »

    Offline Iceman

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It still doesn't make any sense to make that bleed have an advantage over the rest, especially with a class that focuses on DOT.

It is how it is. You can just edit a little but change it 100% then it should change all others skills.
Karma skill lock, healing on Majins and that OP resistance.

Look others, they need more nerf and change than SK.
SK need just low base dmg on bold.
« Last Edit: November 17, 2014, 07:26:53 AM by Iceman »
IGN: IcemanBos
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