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E=mc²Spoiler for Hidden: Such a troll reply but I don't really care about all the detailed info on damage formulas at all xDI do think it works like Sport said. Considering critical rates and all of course. Crits are usually twice the original damage or 150%. If an attack deals 2000, the crit should do 3000 or 4000, depending on the crit damage. Not sure if it's the same in DBO though.
hi guys, I always had this doubt about the damage of habilidades in dbo. how it works ?, I would know what you think about it. Lets Think. If I'm turtle lvl 70, With 2012 Energy atack. And my Giant Kamehameha, is on level 5. At this level it give me 988 Energy damage 500% Energy damage. Now the question, how this damage works against my Energy Atack 2012. Maybe 2012 + 988 + 500%? oO It make me the Giant kame of 18k damage? oO Let i know what you guys think about it.thanks for help.
i do not think crit work like that or even damage formula, You should have like 1000% crit damage to do 70k-300k with a crit kame
We have to design this ourselves.
Can't wait to see how it turns out.
Can't wait for us to mess up?Can't wait for it to be great?Fine line between them.
In original DBO the damage is as follows as far as I could tell. (Did a lot of calculations): First, that 2012 eng attack in your stats is your base stats + stats from your gloves + other gear. The stats from wand is not included. Giant Kame uses your wand so you need to calculate that way. To do this you can remove your gloves check the eng stats then add the eng attack power from your wand. That is the number you use to do your calculations. Now let's say you've done that and come up with 2012 total eng attack power (very high btw) you will multiply 2012 by the 500% comming up with 10,060. After that you will add the 988 bringing your damage to 11,048. This is the damage done with an opponent of zero defense. For crit damage (how it was anyway), with no crit dmg increase skills/gear. It's simply 1.5x (150%) damage. However with turtle (and others) certain skills have higher crit damage. Additionally, you can add the crit dmg increase from your weapon and sub weapon. Let's say for turtle you have 33% on both weapons. Add 50% for super kame skill plus base 150% and you have 266% (2.66x) regular damage. Using the numbers from earlier that gave us 11,048 base damage for giant kame. You will crit for 29,388 dmg. This is after the crit nerf a while back. So no 70k-300k crit. But feel free to correct me if I'm wrong.
Perfect agree with the first part. I'm sure that in the old dbo, the normal dmg worked like that. Your base attack was important and was the multiple for the skill %... and it change if the skill uses the base dmg from your sub or your weapon. In the last part you talked about the crits, but I never really understood how the % works, in last week, with my fighter 33%×2, and stick +15, I did around 140k crit to the mobs in papaya, so I'm not really sure if that formula works. But I'm sure that crits don't ignore the defense ofcourse.