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Topic: Dragon ball online revelations  (Read 5170 times)

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Dragon ball online revelations
« on: May 09, 2014, 01:49:01 AM »

    Offline skiddy

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As this site has fake people saying'' organize classes to get better, just want to take the strengths of other classes "because he fears losing, the classes that they want to create that want nothing more down, the game has to be maintained the same DBO TW. mecha no classes, no lock on the speed of attack is perfect as it was, only create more events Dogis more TMQ.
« Last Edit: May 09, 2014, 01:51:17 AM by skiddy »

Dragon ball online revelations
« Reply #1 on: May 09, 2014, 01:56:48 AM »
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  • DBOR - Graphic Designers's Leader
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And it's not going be like that
The game will be balanced :)
Too bad for you and if it's fake, you can get out of here and have a good life

FAQ: http://dborevelations.com/forums/index.php?topic=297.0

AMA: http://dborevelations.com/forums/index.php?topic=2487.0
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Dragon ball online revelations
« Reply #2 on: May 09, 2014, 01:59:15 AM »

    Offline skiddy

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Please leave the speed as it was.

Dragon ball online revelations
« Reply #3 on: May 09, 2014, 02:01:13 AM »
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The game will be balanced, so, you can cry if you want, if we want balance the speed attack, we will balance that.

We want a fair game for every class.

Did you played the game in early 2010? I don't think, so you don't know how the game can be fair
Graphic Designers's Leader for DBORevelations


Dragon ball online revelations
« Reply #4 on: May 09, 2014, 02:01:43 AM »

    Offline Ren

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This guy is a total noob, and he should stop making stupid threads

Dragon ball online revelations
« Reply #5 on: May 09, 2014, 02:04:34 AM »

    Offline skiddy

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Taking attack speed only exist fighter, turtle, sk and sword.
« Last Edit: May 09, 2014, 02:06:17 AM by skiddy »

Dragon ball online revelations
« Reply #6 on: May 09, 2014, 02:09:00 AM »

    Offline Takaroku

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Taking attack speed only exist fighter, turtle, sk and sword.

What? :o :o :o
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Dragon ball online revelations
« Reply #7 on: May 09, 2014, 04:01:19 AM »

    Offline Rayleigh

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Taking attack speed only exist fighter, turtle, sk and sword.

faef ghof dhjk tuh

don't you agree?

Dragon ball online revelations
« Reply #8 on: May 09, 2014, 04:05:35 AM »

    Offline Chadek

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You are thinking too much of it man, take a break for a while and think about something else:)

Dragon ball online revelations
« Reply #9 on: May 09, 2014, 04:34:51 AM »
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if u want the attack speed in the game to remain the same then make ur own private server ;)

Dragon ball online revelations
« Reply #10 on: May 09, 2014, 06:44:07 AM »

    Offline Blaka

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attack speed=shit
better skill spam is more funnier...
iremember when do cc wasn't autoattack all but go fast and needle all mobs the shit out of them
We will never sleep, 'cause sleep is for the weak
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We will never sleep, 'cause sleep is for the weak And we will never rest, 'til we're all naughtyword dead

Dragon ball online revelations
« Reply #11 on: June 12, 2014, 01:42:27 PM »

    Offline gohan28

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hola quisiera saber si es que pondran mas skills points porque sólo hay 69 en el skill calculator y me parece que almenos deberian tener 154 skill points por lo menos para la clase hermitaño tortuga eso podrian decirme si los desarrolladores pueden cambiar esto? n_n de antemano muchas gracias!
::_Gohan28_::

Dragon ball online revelations
« Reply #12 on: June 12, 2014, 02:12:32 PM »

    Offline SupremeSr

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I also do not agree with many things. I do not say that the game should remain so. But Nenci stabilize it too. attack speed and as important as many other things.

Dragon ball online revelations
« Reply #13 on: June 12, 2014, 02:46:08 PM »

    Offline Sky

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idk why but i got hyped when i seen the title #fml thanks for nothing man -_-
A Cool Guy Like Me   Deserves A Cool Sig

Dragon ball online revelations
« Reply #14 on: June 12, 2014, 03:05:33 PM »

    Offline Tomlanji

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Attack Speed was BS and it made the game even more boring. I mean you auto attack and you win? The game is suppose to be a challenge not right click and get a sandwich!

Dragon ball online revelations
« Reply #15 on: June 12, 2014, 03:07:16 PM »

    Offline SSJGGoku

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Attack Speed was BS and it made the game even more boring. I mean you auto attack and you win? The game is suppose to be a challenge not right click and get a sandwich!
You made me laugh xD because that's exactly what I did when I was a fighter.

Special thanks to Kaiza for this awesome sig!

Dragon ball online revelations
« Reply #16 on: June 12, 2014, 03:11:56 PM »

    Offline Tomlanji

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You made me laugh xD because that's exactly what I did when I was a fighter.
I hope you didn't end up like this tho

Dragon ball online revelations
« Reply #17 on: June 12, 2014, 03:21:31 PM »

    Offline Shiro

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idk why but i got hyped when i seen the title #fml thanks for nothing man -_-

I know right?, same happened to me  :-X.
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Dragon ball online revelations
« Reply #18 on: June 12, 2014, 03:36:25 PM »

    Offline Sport

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I myself worked on rebalancing the skills.

Dumke gave me that job to balance the game with the skills, pvp/pve ideas, and other areas of the game.

It will be better than what was given to us. I am pretty sure people will be happy with the work and ideas me and the team have.

Dragon ball online revelations
« Reply #19 on: June 13, 2014, 02:24:23 AM »

    Offline Godun

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Yea now that im thinking about it there is a ton of things you can do to balance the game.


Dreams don't die unless you stop dreaming. Never stop dreaming.

Dragon ball online revelations
« Reply #20 on: June 13, 2014, 02:58:26 AM »
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I'm sorry but how can you srsly think the game was perfect the way it was ? You ever tried playing chef or crane, man ? They're underpowered as all hell. (Not to mention, Sks and fighters were much too OP.)

Crane>SK at level 70 cap

It was just DW and Chefs underpowered



Dragon ball online revelations
« Reply #21 on: June 13, 2014, 03:01:56 AM »
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Yea now that im thinking about it there is a ton of things you can do to balance the game.
Hence why it's taking so long to get the server up and running...well one of the reasons anyway.

Dragon ball online revelations
« Reply #22 on: June 13, 2014, 03:02:32 AM »
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I myself worked on rebalancing the skills.

Dumke gave me that job to balance the game with the skills, pvp/pve ideas, and other areas of the game.

It will be better than what was given to us. I am pretty sure people will be happy with the work and ideas me and the team have.

I want to see what the new re balance look like



Dragon ball online revelations
« Reply #23 on: June 13, 2014, 03:05:40 AM »
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  • Dakka dakka dakka
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I want to see what the new re balance look like
I'm a little curious myself, but we'll probably have to wait.

Dragon ball online revelations
« Reply #24 on: June 13, 2014, 03:24:28 AM »
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I'm a little curious myself, but we'll probably have to wait.

no waiting I want to see these ideas

I am pretty sure people will be happy with the work and ideas me and the team have.