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Topic: New Combat System Improvements  (Read 2481 times)

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New Combat System Improvements
« on: February 02, 2014, 12:57:40 PM »

    Offline HawkBoss

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Is it all possible that when DBOR is being developed to add a combat system in which we have a skill for melee and a skill for ki blast. You know instead of the crappy auto-attack system. And add beam struggles, or as BT3 says "energy crash".

Sorry if this makes new thread.
« Last Edit: February 02, 2014, 01:44:22 PM by HawkBoss »

New Combat System
« Reply #1 on: February 02, 2014, 01:32:15 PM »
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Is it all possible that when DBOR is being developed to add a combat system in which we have a skill for melee and a skill for ki blast. You know instead of the crappy auto-attack system.
It would be nice if the team could develop a more advance combat system.But the auto attack system wasn't crappy you probably did need more attack speed or something but i really think the auto attack system is fine the way it is.

New Combat System Improvements
« Reply #2 on: February 02, 2014, 02:03:43 PM »

    Offline keredvin

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This request would require a total revamp on the current system. New animations would need to be designed and implemented through all the available character models.

A hard enough task for major gaming companies let alone volunteers.

But good suggestion.
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New Combat System Improvements
« Reply #3 on: February 02, 2014, 02:11:58 PM »
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They might do that WAY later when the game is out. <--At lvl 70 Cap.

New Combat System Improvements
« Reply #4 on: February 02, 2014, 02:14:29 PM »

    Offline Sexy

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The combat system the game currently had was fine imo.

New Combat System Improvements
« Reply #5 on: February 02, 2014, 02:56:03 PM »

    Offline HawkBoss

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Sorry I didn't put this in the first post, but the whole point of this thread is to make suggestion to improve on the combat system, that the team MIGHT POSSIBLY put in the game later on. I already knew that they aren't far enough to put that in the game at its release. So start making suggestions.

New Combat System Improvements
« Reply #6 on: February 03, 2014, 12:44:38 PM »

    Offline HawkBoss

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I don't know what I was thinking with the amount of work it would take to do that, but I think this is a better idea that would take less, instead of right clicking to auto-attack make two skills one for melee and one for ki (or ranged for Gun Maniac) so we can have a good mixed combat in one character.

New Combat System Improvements
« Reply #7 on: February 03, 2014, 01:00:04 PM »
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i would love this it would be pretty cool.but sadly it would be to much work so it won't happen. lets just get the game just the way it was before and play.

New Combat System Improvements
« Reply #8 on: February 03, 2014, 02:45:41 PM »

    Offline Sport

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The only thing that is changing is

1 - Rebalancing
2 - New ways to obtain cash shop items
3 - Better and more events
4 - More dogi modding

thats it. Don't expect new skills

New Combat System Improvements
« Reply #9 on: February 03, 2014, 03:52:22 PM »

    Offline Shiro

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I've been thinking about this, how about a skill called counter attack? It would really help on pvp and pve also. I've been playing this game called Mabinogi, And I think the combat system it has is not bad.
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New Combat System Improvements
« Reply #10 on: February 03, 2014, 04:02:40 PM »

    Offline FireSaiyan

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There is a guard skill that will sometimes counter attack, nobody really used it much tbh but sometimes you get lucky and it counters a ranged attack like Kamehameha / Big Bang. This skill can be upgrade but nobody really does it, they save the SP for other skills

New Combat System Improvements
« Reply #11 on: February 03, 2014, 04:08:55 PM »

    Offline Tensa

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I've been thinking about this, how about a skill called counter attack? It would really help on pvp and pve also. I've been playing this game called Mabinogi, And I think the combat system it has is not bad.

I believe there is already one :P lol
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New Combat System Improvements
« Reply #12 on: February 03, 2014, 04:11:15 PM »

    Offline Shiro

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Lol, what ever. It was just a suggestion.
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New Combat System Improvements
« Reply #13 on: February 03, 2014, 10:04:09 PM »

    Offline Nemesis

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because no one asks if they can put the auto-routing?

New Combat System Improvements
« Reply #14 on: February 14, 2014, 04:35:35 AM »

    Offline VegetaJr

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keeping the same combat system would be best