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It would mean the people are in different time periods. This means the mob will be stronger for one person and not the other.
A day/night system wouldn't reflect a 24 hour clock anyways.If it were to be implemented, for example, the day cycle would last for 2 hours and the night cycle for 2 hours.This way, regardless where you live, you can experience both within a reasonable amount of time.
You could take the "sleep" option another route, where other MMOs reward you for logging out in a city, granting you extra EXP when you log back in.I am not sure if that can be implemented but it'll give leveling another boost for many players.
.......... Night boss..? Any idea about that....? I've been seeking opinion on this one for a while....
Cool!!! , with that, Dark Merchant sounds cool. A special merchant which exchange rewards for the drops of Night boss.
its s great idea but the downside is not everyone can play 24/7
I have a question for Dev's...Can you guys implement shitting in the game?just like in Ark survival evolved?that would be awesome and if you can give us mechanic to pick it up too that would be great.Thanks!!!