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So what's the point of this thread? No matter how many times I read the subject I can't find a way to answer this. Not trying to be offensive tho. (Seriously, I am not!)
I know what it is, I know how it works and I made a few for my own Games.Now what?
Are there actually that many on here, that don't know what RNG is? What Threads and hate comments/comebacks are you talking about? Wouldn't it have been better to address this IN the Thread where the hate is appearently happening? O.o
It's not just one specific thread. A lot of threads I've seen here and on DBOG forums have people who don't know what RNG is or bother to take it into consideration. As I said, the upgrading system is one of the big discussions but it's not the only one I'm referring to.
For me personally, I've played enough games to know how it operates, what it does exactly, and how terrible it can be. Hell I even learned how to abuse it in Pokemon to get perfect Pokemon without using a Gameshark, Action Replay, etc.
Checked some Suggestion Threads, especially yours and didn't see any hate or ignorant comments about RNG.In F2P Games, RNG is basically Chance that's against you, so you'll get hooked on the Game, play it longer and eventually buy stuff from the CashShop. I doubt that there are that many people not realizing/knowing/understanding that. I honestly never met anyone who didn't understand the basic principle behind RNG.
It's more on the DBOG forums really, but that's probably something I shouldn't talk about. Still, I wanted to know how many people knew about the system. It's no different than the thread about who actually played the game and such.
Haha, I see I see. I just found it strange, because you mentioned hating and stuff and I thought I missed something. At the end of the day it's really just a yes or no question. You should've added a (straw)poll or something. =PAlso something I wanted to add: You could know what (P)RNG is and understand its use in Games but NOT know how exactly it works in a specific Game, as every Game's RNG works differently. The Methods you use for Pokémon wouldn't work with any other (RPG-)Game. Also People don't have to know how exactly (P)RNGs work in order to talk and/or discuss about Stuff that involves it. Like your Topic here with the Dogi/Upgrade Stuff. One can speak from experience. If someone likes how breaking worked in DBO and is against your/this Idea then there's nothing wrong with that and this opinion is as valid as any other, even if the person doesn't know what (P)RNG is and how exactly it works in DBO(R). That's neither hate nor ignorance.Same with the XenoVerse Example you mentioned in your first Post. People disliked the "(P)RNG", because it's stupid. It's a Fighting Game so if you get good stuff or not should depend on your Skill. That's how it usually works: BEAT CHALLENGE MODE WITH CHARACTER X ON HYPER FAQ MAI RAIFU MODE TO GET SUPER CHARACTER E! How exactly does XenoVerse handle this? You beat a "quest" perfect with no Damage or fought perfectly fine. Your Reward? Nothing. Then you fight like crap and barely make it... DING DING DING JACKPOT! Like... what? Your skill doesn't matter, it's not a challenge at all, it's misplaced (as in wrong Genre) and all it does is unnecessarily extent the playtime. You already payed the full price for the Game, there's no need to use these cheap F2P mechanics.I can understand where people are coming from when they say they hate this kind of (P)RNG.
Its like when you kill a mob or somethingyou can see it as a dice that gets rolled and each number has his own drop attached to it or nothing of course?amiright?I explained it kinda weird but i never was good at explaining things
Also, is it bad that I actually don't mind the RNG system Xenoverse uses? XD