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Why do I feel like you never played the game?
I like your idea, Leonardo.As for the equipment, I 100% agree with your statement. Having specific bosses drop a set piece of armour (Same stats all the time) is what a lot of successful MMORPGs go for. An example would be World of Warcraft, where you compete in hour long dungeons or raids to get that final piece of equipment (and you are guaranteed to get the best) is a great way to help an individual player survive on their own in terms of Zeni and gear.As for the crafting system, DBO actually has something similar to what you are saying, if you achieved the necessary items to craft, it let you get some awesome looking stuff, but again, that stats were crap and not worth it.Definitely worth looking into.
s/o to everyone who used speak selection to read that long ass post and still didn't know what dafaq he meant
I like dbo as it was... Drops with different stats were so good and made people different... Everytime need a lot of time to get the perfect gear and stats... So this made dbo cool for me... With same stats drops, gears are the same for everyone... I played aion for a lot of time, and I got the cap and I geared my account in 2 weeks... And 90% people had my same gear... The cool thing of dbo for me was that I needed like 1-2 months to well gear every account, but after that, only 10-15% of players had it... For me, dbo can be 90% like it was... Maybe if are possible, just any balance more in pvp, something about ping (maybe something to set the challengers ping to the same level, for example when 2 players are fighing, if 1 has 200 ping and other has 150, any system to set both to 200! Idk if is possible) and something about the low rated classes (chief,dw etc)! About the world, gear, craft, farm, auction house system, it was cool like it was for me!